Product Details
Description:
Feel the Magic: XY/XX, Sega's Nintendo DS launch title is a quirky, highly stylized adventure packed with crazy events. The game's protagonist has a sunny beauty on his mind, and he's doing everything he can to score a date with her. He enlists the help of the Rub Rabbits - a suave gang of dramatic performers who wear plastic rabbit ears - to help him get her attention. Help guide our hero through a series of madcap performances like defending against raging bulls and blowing out giant candles and you may manage to impress the girl. Winning her affection is just the beginning: a rival threatens to cast a dark cloud over their love. Will he ever be able to feel the magic of true love?
Quick Glance
ESRB Rating: T (Teen 13+)
Game Genre: Action/Adventure Game
Summary
Product Title: Feel the Magic: XY/XX
Manufacturer: Sega
Power Score: 3.9 | 19 Reviews
Product Reviews (13)
This was the game that actaually...
Strengths: Fun touchscreen games, innovative title with originality.
Weakness: Gets repetitive and boring after first run, relatively short, Some of the bosses are unoriginal.
This was the game that actaually convinced me to get the DS. So right when I got my DS I instnatly bought this game. It was very fun at first and quite original and has it's own unique sense of style. But after beating it, I found very little reason to try the harder levels. The game itself will provide around 5 hours of entertainment at most to most people. Some of the games are fun while some...
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By zoglog - Feb 28, 2005
This game is very fun and easy to...
Strengths: Great use of the touchscreen, and even the mic to some extent, original and innovative, catchy music
Weakness: Not a game you'd replay a lot, can get repetitive, rather short
This game is very fun and easy to get into. The music is simple, yet addictive. The graphics are retro, vibrant and beautiful, yet elegantly simple. All the people are silhouettes, sporting clothes, but not showing their face. The story is about a guy who has to win the heart of a girl, and faces some very unique and bizarre challenges along the way, from stopping stampeding bulls, to sneaking...
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By comapro - Apr 14, 2005
This one was one of the first...
Strengths: Excellent demonstration of the Nintendo DS's capabilities; funny story, catchy music, and cool artwork, and lots of replay opportunity
Weakness: Some games exhibit weak execution; main game is short
This one was one of the first titles I picked up for my new Nintendo DS and I absolutely loved it. The theme is perhaps preposterous -- impress a girl by performing zany stunts -- but the story, told mostly through comic-style panels and in a cool silhouette art style, makes it work in a touching and funny way. The games are mostly good, and all driven with either the touch screen or the mic....
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By zigg - Jun 10, 2005
Every system has to have a game...
Strengths: Great use of the touchscreen and microphone, unlockable clothes for your "girlfriend", Awesome fun (while it lasts)
Weakness: Some mini games repetitive, pretty short, after you've completed it there's little replayability
Every system has to have a game that showcases its abilities. We all knpw that graphics is not the DS forte. The graphics are good but not as good as the PSP. But it does have two screens/ one of which is a touchscreen, and a microphone. Well, Feel the Magic (FTM) is the game that makes you realize this is more than a gimmick. Right away from the strange story premise and stylish graphics...
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By hwongnyc - Apr 9, 2005
Back when Nintendo first announced...
Strengths: Charming, fun, and varied. A great game to show off the system.
Weakness: First time through the game is on the short side, although replay value is high.
Back when Nintendo first announced the DS, with its two screens and innovative methods of control, they were met with a bit of skepticism. Is a touch screen really necessary? Can the microphone or the second screen be used as anything more than a gimmick? What can be done with these features that can't be done on any other system? But what gamers didn't immediately know is that the folks behind...
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By mkelehan - Mar 15, 2005

